FRIDAY, 24 June 2016
SATURDAY, 25 June 2016
SCHEDULE.
9.15 – 9.45 Registration (coffee & tea provided)
9.45 – 10.00 Welcome
10.00 – 11.00 Shelby Moser, University of Kent. Can My Avatar Teach Me?: VR Gaming and Empathy.
11.00 – 12.15 Jon Robson, University of Nottingham, The Beautiful Gamer? On the Aesthetics of Videogame Performances.
12.15 - 2.00 Lunch (not provided)
2.00 – 3.30 Paper Sessions
2.00 – 2.30 C. Thi Nguyen, Utah Valley University. Games and the Aesthetics of Instrumentality.
2.30 – 3.00 Jack Davis, UCL. Fictional Immorality.
3.00 -3.30 Stephanie Patridge, Otterbein University. Where Are All the Women? On Videogames, Gender, and Invisibility.
3.30 – 4.00 Break (coffee & tea provided)
4.00 – 5.15 Mari Mikkola, Humboldt-Universität (Berlin). Objectification and video games: A Feminist Examination.
5.15 – 6.30 Aaron Meskin, University of Leeds. Videogames and Creativity.
7.30 Conference dinner at The Parrot
10.00 – 12.00 Paper Sessions
10.00 – 10.30 James Camien McGuiggan, University of Southampton. Manipulation and Indeterminacy in Video Games.
10.30 – 11.00 Kathryn Wojtkiewicz, City University of New York Graduate Center. More than Moral: Sexism as an Aesthetic Flaw in Video Games.
11.00 – 11.30 Al Baker, The University of Sheffield. The Extra Credits Machine: Videogame ontology and the role of the player.
11.30 – 11.45 Break (coffee & tea provided)
11.45 - 12.15 Nicolas Olsson-Yaouzis, UCL. Should feminists play Grand Theft Auto V?
12.15 – 12.45 Richard Woodward & Nathan Wildman, University of Hamburg. Video Games, Interactivity, and Fictional Incompleteness.
12.45 – 2.15 Lunch (not provided)
2.15 – 3.30 Katherine Thomson-Jones, Oberlin College. Understanding Interactivity in Art, Videogames, and Art Mods.
3.30 - 4.45 Kendall Walton, University of Michigan. Me, Myself and My Avatar.
5.00 Wine reception (complimentary)